<?php

defined('BASEPATH') or die('forbidden');

//通用
	$lang['LOG_FIGHT_ID'] = 'ID';
	$lang['LOG_FIGHT_ROLEID'] = '角色ID';
	$lang['LOG_FIGHT_ROLENAME'] = '角色名';
	$lang['LOG_FIGHT_SERVERID'] = '服务器ID';
	$lang['LOG_FIGHT_LEVEL'] = '角色等级';
	$lang['LOG_FIGHT_VIPLV'] = 'VIP等级';
	$lang['LOG_FIGHT_OPERATIONTIME'] = '操作时间';

//arena
	$lang['LOG_OBJECT_ARENA_STATE'] = '状态';
	$lang['LOG_OBJECT_ARENA_POWER'] = '战斗力';
	$lang['LOG_OBJECT_ARENA_RIVALNAME'] = '对手名';
	$lang['LOG_OBJECT_ARENA_RIVALLEVEL'] = '对手等级';
	$lang['LOG_OBJECT_ARENA_RIVALPOWER'] = '对手战力';
	$lang['LOG_OBJECT_ARENA_COSTTIME'] = '花费时间';
	$lang['LOG_OBJECT_ARENA_RESULT'] = '结果';
	$lang['LOG_OBJECT_ARENA_RANK'] = '排名';
	$lang['LOG_OBJECT_ARENA_ISAUTO'] = '是否自动';
	$lang['LOG_OBJECT_ARENA_RANKTYPEONE'] = '玩家1竞技场排名类型';
	$lang['LOG_OBJECT_ARENA_RANKTYPETWO'] = '玩家2竞技场排名类型';
	
//copy
	$lang['LOG_OBJECT_COPY_COPYID'] = '副本ID';
	$lang['LOG_OBJECT_COPY_FIRST'] = '是否首次';
	$lang['LOG_OBJECT_COPY_RESULT'] = '战斗结果';
	$lang['LOG_OBJECT_COPY_FIGHTVALUE'] = '战斗力';
	$lang['LOG_OBJECT_COPY_COSTTIME'] = '花费时间';
	$lang['LOG_OBJECT_COPY_ISSWEPT'] = '是否扫荡';
	$lang['LOG_OBJECT_COPY_ADDEXP'] = '增加经验';
	$lang['LOG_OBJECT_COPY_ADDGOLD'] = '增加金币';
	$lang['LOG_OBJECT_COPY_REWARD'] = '奖励';
	
//relics_secret
	$lang['LOG_OBJECT_RELICSSECRET_COPYID'] = '副本ID';
	$lang['LOG_OBJECT_RELICSSECRET_RESULT'] = '结果';
	$lang['LOG_OBJECT_RELICSSECRET_FIGHTVALUE'] = '战斗力';
	$lang['LOG_OBJECT_RELICSSECRET_FIGHTTIME'] = '战斗时间';
	$lang['LOG_OBJECT_RELICSSECRET_REWARD'] = '奖励物品信息';
	
//active_copy
	$lang['LOG_OBJECT_ACTIVECOPY_COPYID'] = '副本ID';
	$lang['LOG_OBJECT_ACTIVECOPY_RESULT'] = '结果';
	$lang['LOG_OBJECT_ACTIVECOPY_FIGHTVALUE'] = '战斗力';
	$lang['LOG_OBJECT_ACTIVECOPY_COSTTIME'] = '花费时间';
	$lang['LOG_OBJECT_ACTIVECOPY_EXP'] = '获得经验';
	$lang['LOG_OBJECT_ACTIVECOPY_GOLD'] = '获得金币';
	$lang['LOG_OBJECT_ACTIVECOPY_REWARD'] = '奖励';
	$lang['LOG_OBJECT_ACTIVECOPY_COPYTYPE'] = '副本类型';

?>